8.5. METAVERSE Engine

The Replica is developing a customized Unity engine.

Our engine leverages the performance of the new Unity Data-Oriented Tech Stack (DOTs) by using a wide range of entity component systems (ECSs) and Jobs systems.

With Unity's new Universal Render Pipeline (URP), you can support mobile platforms without sacrificing the rendering quality of future games for desktop platforms.

In addition, we can customize the UNITY engine and customize it with our own NFT Editor to produce customized modeling and animation.

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